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Monday 10 December 2012

Warmaster Ancients Carthaginians vs Indians practice game

This game was part of our introduction to Warmaster Ancients practice session at Worthy Gaming in Preston. Using a Games Workshop plastic battleboard (I hate the things) 6 foot by 4 foot and 6mm armies. 1500 points a side. The main fighting arm of the Indians were three units of heavy chariots and 2 units of elephants. Personally I try to avoid the use of elephants in WMA so had a lot more units, especially of cheap Numidian cavalry (5 units) and Gallic/Spanish warband (9 units).
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Looking at the Indian army. Chariots on the left and 2 brigades of mixed; archers, spearmen and elephants in the centre.
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After the Carthaginian first move, which was mainly to move onto the hill nearest to us in the picture and to move the Carthaginian infantry away from the centre and onto the flank. The Indians move in a long line to meet the Carthaginian advance.
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On the far left, Numidian cavalry sneak round the Indian line making the Indian movement more difficult. This is a classic tactic I use with the Numidians.
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In the centre you can see the long line of Carthaginian light cavalry faced by the mass of the Indian army, including one of the mixed force brigades.
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One of the mixed brigades separates with; archers on the wings, elephants and spearmen in the centre. In my opinion this formation would be better with archers backed by spearmen and the elephants acting as protection on the flanks.
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On the left, the Indian forces have been cleared away but feirce fighting is going on in the centre. The blocks of white are my unpainted Carthaginian spearmen. Nothing special with 3 attacks a base and a saving roll of 6. Apart from the Carthaginian heavy cavalry they are the best troops in my army.
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Under attack from Indian chariots, spearmen and elephants, the Carthaginian spearmen quickly crumble but do destroy the Indian spearmen in the melee.
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The final scene. The infantry in white are Spanish warband the last line of defence of the Carthaginian army. Things looked grim for me at this point but in one astonishing move the situation was turned and victory was won for the Carthaginians.
The reason, those huge gaps in the Indian line. In a fantastic series of dice rolls Carthaginian cavalry were able to get behind what remained of the Indian infantry and attack them both in the flank and rear. Five units of Indians were destroyed in a single turn and with the losses they had already suffered, that was enough to break the Indian army. I left the Indian elephants strictly alone as they were just too tough to kill.

6 comments:

  1. Great looking AAR, reminds me how much Im missing gaming at the moment. Will link on my Blog :-)

    Best Regards,
    Jason.

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  2. Well done on the AAR, great narrative and pictures. I really respect you guys that paint at this scale. I'm just now getting into 15mm and it's an adjustment for me.

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  3. Nice AAR. The terrain looks 40K ish but works well.

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  4. The terrain is indeed GW battle boards. We don't like them much either but they are there and ready to use.

    For the Warmaster Ancients game days at Worthy Gaming we are planning to use either carpet tiles or some nice plastic sheeting (Ambla) for the base and then add terrain to that. Still WIP though.

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  5. To make a game popular, analysis of that game is very much required. So to prepare a live model, helps the game designer to make it more attractive and ,its the best way to find the customers review over it. Hence you can design a good game. Nice thinking....

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